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“KeyNotFoundException” error thrown when pressing “Layout Loop++” in UI ...
Steps to reproduce:Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. In Layout Debu... Read more
Vertical line can not be moved even mouse hover status represents the ac...
Steps to reproduce: Create a project Go to "File -> Build Profiles" Verify that in "the Build Profiles" window, you can move a li... Read more
"Network Visualization" "Ownership" dropdown opens behind other tabs
How to reproduce:1. Create a new "MR Multiplayer Template" project2. Go to the Scene View and navigate to the "Network Visualization... Read more
[Timeline] When calculating the duration of a Timeline asset muted paren...
Steps to reproduce:1. Open the attached project "timeline_duration_fix.zip"2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Sel... Read more
RadioButton.value cannot be set to true when initializing the radio buttons
How to reproduce:1. Open the “RadioCheckedBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expect... Read more
Pressing “Goto next complex update” in UI Toolkit Layout Debugger throws...
Steps to reproduce:1. Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. In Layout D... Read more
No minimum size on UI Toolkit Layout Debugger window
Steps to reproduce:1. Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. Resize the ... Read more
Skybox appears as an outline around GameObject with heightmap and Quad m...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click on “/Assets/... Read more
Strikethrough appears on labels when reordering addressables labels
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Resources_moved/00065-1705418973.png” asset3. Open t... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when switching dynamic re...
Reproduction steps:1. Open the attached project "MinimalRepro"2. Open the “OutdoorScene“ Scene and wait for everything to load and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS