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[URP] Shader Graph Edge Removed when upgrading project from 2021.2.0a17 ...
Reproduction steps: 1. Open attached project "internal-tower-defense-2021.2.zip" 2. Open Scene "Main" in Assets/Scene/Main 3. Enter ... Read more
Shader Graph node title does not fit correctly when resizing the node
How to reproduce: 1. Open the attached project "ShaderGraph.zip" 2. Open "New Shader Graph" in the Assets folder 3. Decrease the siz... Read more
Transparent Depth Prepass and Postpass are disabled when using built-in ...
How to reproduce: 1. Open the user's attached project 2. Open scene Test 3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more
Only newest created Shader Graph material is affected when toggling "Mot...
How to reproduce: 1. Create a new HDRP project 2. Import the attached materials from "Test Materials.zip" 3. Open any folder in the ... Read more
Decal Shader Graph Throws an "Undeclared identifier" error when using a ...
Reproduction steps: 1. Open the attached project "Test_decal.zip" 2. Select "Assets/Decalque" Shader Graph Expected result: No erro... Read more
In the Shader Editor Properties are missing when the Blackboard is open
How to reproduce: 1. Create a new URP project 2. Import “13843315.shadergraph” asset 3. In the Project window “right click > Open” t... Read more
[Android] App causes freeze on some devices when using custom material w...
How to reproduce: 1. Download the attached project "1395014.zip" 2. Build and Run on Android device Expected results: The phone doe... Read more
ShaderGraph Basic Math Node's colors change in Game view when selecting ...
How to reproduce: 1. Open the user's attached project 2. In the Hierarchy window select "Canvas" > "MasterPanel" > "MainPanel" 3. Cl... Read more
Duplicating/copy-pasting last keyword in the blackboard throws ArgumentO...
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Right-click in Project View 3. Select Create -> Shader Gr... Read more
Image with gradient Shader Graph set to its Material disappears when res...
How to reproduce: 1. Open the user's attached "SGSample" project 2. Build and Run the "SampleScene" Scene 3. Resize the Player windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set