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Fixed in 14.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1376667
Regression
Yes
Transparent Depth Prepass and Postpass are disabled when using built-in Hair Shader Graph in HDRP
How to reproduce:
1. Open the user's attached project
2. Open scene Test
3. In the Hierarchy window, select HairBroken -> Hair_32501 -> Hair_32501.Shape
4. In the Inspector window, under the "Back Inner (Material)" Component, next to the "HDRP/Hair" Shader selection, click the "Edit..." button
5. In the newly opened Hair Shader Graph window, in the Graph Inspector, select the Graph Settings tab
6. Observe the checkbox values of "Transparent Depth Prepass" and "Transparent Depth Postpass"
Expected result: Transparent Depth Prepass and Transparent Depth Postpass are enabled
Actual result: Transparent Depth Prepass and Transparent Depth Postpass are disabled
Reproducible with: 12.0.0 (2021.2.0b2), 12.1.1 (2021.2.5f1), 13.1.0 (2022.1.0a16)
Not reproducible with: 7.7.1 (2019.4.33f1), 10.7.0 (2020.3.24f1), 11.0.0 (2021.1.28f1), 12.0.0 (2021.2.0b1)
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Resolution Note (fix version 14.0.0):
Fixed in HDRP 14.0.0 for Unity 2022.2.0a3 and up