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1
votes
Won't Fix

GameObject with Physics Shape Component moves when the Editor window is ...

Package: Unity Physics

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Apr 18, 2024

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Version/s: 1.2.0 - Entities, 1.3.X - Entities

How to reproduce: 1. Open the “G00000_AceLand-Library-DOTS“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Move the Edi... Read more

0
votes
Active

Crash on "block_locate_free" when exiting Play Mode where there is a Pre...

Package: Unity Physics

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Sep 16, 2024

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Version/s: 1.2.4 - Collections

How to reproduce: 1. Open the “ECS_PhysicsShape.zip“ project 2. Open the “Crash Repro Scene“ Scene 3. Enable the “Crash_Repro_SUB... Read more

0
votes
In Progress

Collisions between objects using DOTS and Havok Physics are not re-enabl...

Package: Unity Physics

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Sep 27, 2024

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Version/s: 1.3.2 - Entities

How to reproduce: 1. Open the attached "IN-83732" project 2. Open the "SampleScene" 3. Enter Play mode 4. Press space bar to br... Read more

0
votes
Active

Entity is "null" when retrieving Compound Collider Leaf

Package: Unity Physics

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Oct 17, 2024

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Version/s: 1.3.5 - Entities

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Press “... Read more

0
votes
Active

IndexOutOfRangeException when destroying Kinematic Body with Incremental...

Package: Unity Physics

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Oct 21, 2024

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Version/s: 1.3.2 - Entities

*Steps to reproduce:* 1. Enable "Incremental Dynamic Broadphase" on the Physics Step component 2. Attach a PhysicsBodyAuthorin... Read more

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