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“EndRenderPass: Not inside a Renderpass” and other Render Graph errors i...
Reproduction steps:1. Open the attached “IN-93527.zip” project2. Go to File > Build Settings3. Enable Development Build4. Build a... Read more
Opening a graph does not center the nodes properly
Steps to reproduce: Create and open an empty project and install com.unity.behavior Create a behavior graph (Assets > Create >... Read more
Burst Redundant Zero-Initialization On Out Parameters
Reproduction steps:1. Open the attached “IN-91593_SkipLocalsInitTest.zip“ project2. Open Burst Inspector (Jobs > Burst > Open ... Read more
ScalableBufferManager does not work correctly when MSAA is enabled and R...
How to reproduce:1. Open the “RGResolution.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Move the Slider to the left5. O... Read more
PixelPerfectCamera Component's "Crop Frame" field resets to "None" when ...
How to reproduce:1. Open the “IN-94722.zip“ project2. Open the “MainMenu” Scene3. Open the Window > Asset Management > Address... Read more
Sprite artefacts appear when Sprite Packer is enabled
How to reproduce:1. Open “IN-95508_Unity6BugReport 2“ project2. Open “SampleScene”3. In Project Settings > Editor > Sprite Atl... Read more
Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undecla...
Reproduction steps:1. Open the attached project ("ReproProject")2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result... Read more
[Android] "Screen.safeArea.y" always returns values outside of the Safe ...
How to reproduce:1. Open the “ScreenSafeAreaRepro.zip“ project2. Open the “SampleScene“3. Build for Android4. Install the app on a d... Read more
Frame spike due to many TreeRenderer.TreeUpdated calls when repositionin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BugReport.unity” Scene3. Open Profiler (Windo... Read more
Crash on GameObject::RemoveComponentFromGameObjectInternal when reparent...
Reproduction steps:1. Open the attached “repro_IN-94988“ project2. Open the “Assets\Prefabs\Walls\QuestionWall.prefab” Prefab Asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio files fail to be imported when the file path is 260 characters or longer
- Error SGICE002 is wrongly shown when more than one argument is passed into GetComponentRW()
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector