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0
votes
Fixed

[InputSystem] Problem with button state after deactivating and reactivat...

Package: Input System

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Dec 13, 2019

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Version/s: 1.0

-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more

0
votes
Postponed

Numerous errors and exceptions get thrown after entering Play Mode when ...

Package: Input System

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Oct 16, 2019

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Version/s: preview - 1.0.0

How to reproduce:1. Open tester-attached project (InputActionsErrors)2. Create a new GameObject3. Attach NewBehaviourScript.cs to th... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

0
votes
Active

Newly created Input binding enters rename mode when it is created while ...

Package: Input System

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Oct 06, 2025

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Version/s: 1.15.0

Reproduction steps:1. Create a new project and install the Input System package2. Right-click in the Project Window and select Creat... Read more

0
votes
By Design

[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro:1. Download attached project: StickValue.zip2. Downlo... Read more

2
votes
Active

Phantom inputs on VKB joysticks when Unity Input System is used

Package: Input System

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Dec 17, 2025

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Version/s: 1.17.0

How to reproduce:1. Connect VKB Gladiator EVO joystick (or any VKB device)2. Create new Unity project with Input System package3. Cr... Read more

0
votes
Fixed

[Scripting][Event] InputUpdateType.Manual does not work

Package: Input System

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Mar 19, 2019

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Version/s: 0.2.1-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/469Forum: https://forum.unity.com/threads/how-to-update-input-syste... Read more

0
votes
Won't Fix

[iOS][Pen] Phase doesn't go past Began

Package: Input System

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Oct 23, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/265 The phase is either None or Began, never Stat... Read more

0
votes
Fixed

[InputSystem][Windows] Pen updates mouse but without position

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger.2. Pop open Mouse device.3. Pop open Pen device.4. Put t... Read more

0
votes
Won't Fix

[Input System] Using AddCompositeBinding does not set name of binding

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset.2. Open the asset in t... Read more

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