Search Issue Tracker
[WebGL][URP] Loaded Scene is empty and warning is spammed in the Console...
How to reproduce: 1. Open the attached project's "case_1283816-Project.zip" Scene labeled "LevelTest" 2. Enter the Play Mode 3. Pres... Read more
URP package does not provide the base project creation scene as a Scene ...
How to reproduce: 1. Create a new URP project 2. Click File > New Scene 3. Observe the available scene Templates Expected result: T... Read more
[URP] Setting negative scale for an Object disrupts control bar icons an...
Reproduction steps: 1. Create and open a new URP project 2. Add 3D Object Cube to the scene 3. In the Inspector window, change Cube'... Read more
Incorrect background type label on Camera
To reproduce: 1. Open any URP project; 2. Open Camera in the Inspector; 3. Open the dropdown under Environment > Background Type. ... Read more
"PostProcessPass render pass will not execute" error thrown in Console w...
How to reproduce: 1. Create an empty 3D project 2. Navigate to "Window" - "Package Manager" and install the Universal RP package fro... Read more
[Linux] Editor crashes on burst_signal_handler when Universal RP Camera ...
Reproduction steps: 1. Open the user's attached project 2. In the Hierarchy window click on the "Main Camera" Game Object Expected ... Read more
[iOS][URP] Bloom is too intense in the URP scenes on iOS
How to reproduce: 1. Open the attached project or create a new URP template project 2. Build & run on device Expected result: No is... Read more
[URP] Prefab Asset preview Material is not rendered
How to reproduce: 1. Open attached "AssetPreview.zip" project 2. Open Prefabs folder 3. Observe the Prefab Asset preview icon Expec... Read more
[XR] [URP] Unexpected LOD Group switching with XR
Using URP 10.1 and also today's latest master commit, I see strange LOD switching in XR compared to non-XR behaviour. Not using XR,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled