Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
10.0.0-preview.26
Issue ID
1285415
Regression
No
Shadows appear/disappear depending on the Camera rotation when the Fog Mode is set to 'Exponential' or 'Exponential Squared'
How to reproduce:
1. Open the user's attached project
2. Open 'SampleScene' and enter the Play mode
3. Hold the right mouse button in Game View and move the mouse to look around
Expected result: Shadows do not appear/disappear when the Camera rotates
Actual result: Shadows appear and disappear depending on the Camera rotation
Reproducible with: URP 7.3.1, 7.5.1 (2019.4.13f1), 8.2.0, 9.0.0-preview.55 (2020.1.10f1, 2021.1.0a1), 10.0.0-preview.26 (2020.2.0b8, 2021.1.0a1)
Cannot test with: 2018.4.28f1 (no URP package available)
Note:
-does not reproduce with HDRP and Built-in Render Pipeline
-does not reproduce when using Plane as the 'Floor' object
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 12.0.0):
Fixed in 2021.2.0a16