Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
10.0.0-preview.26
Issue ID
1285415
Regression
No
Shadows appear/disappear depending on the Camera rotation when the Fog Mode is set to 'Exponential' or 'Exponential Squared'
How to reproduce:
1. Open the user's attached project
2. Open 'SampleScene' and enter the Play mode
3. Hold the right mouse button in Game View and move the mouse to look around
Expected result: Shadows do not appear/disappear when the Camera rotates
Actual result: Shadows appear and disappear depending on the Camera rotation
Reproducible with: URP 7.3.1, 7.5.1 (2019.4.13f1), 8.2.0, 9.0.0-preview.55 (2020.1.10f1, 2021.1.0a1), 10.0.0-preview.26 (2020.2.0b8, 2021.1.0a1)
Cannot test with: 2018.4.28f1 (no URP package available)
Note:
-does not reproduce with HDRP and Built-in Render Pipeline
-does not reproduce when using Plane as the 'Floor' object
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 12.0.0):
Fixed in 2021.2.0a16