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Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce:1. Open new Unity project on Mac with only integrated Intel Graphics2. Switch Graphics API from Metal to OpenGL~Cra... Read more
Profiler's tooltip for GPU data's overhead is not displayed when hoverin...
How to reproduce:1. Create a new project with the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Add a... Read more
3DS MAX model thumbs become twisted when Animation Type is set as Humanoid
Steps to reproduce:1. Open the attached project "New_Unity_Project__1_.zip"2. In the Project window select "MESH_Lito.fbx"3. In the ... Read more
Game Object is rendered incorrectly in the Game View when sampling Depth...
To reproduce:1. Open attached project;2. Open SampleScene;3. Check the GameView Expected Result: red color is rendered where sphere ... Read more
[UI] Cannot change Baked Lightmap Exposure slider values by typing or us...
Steps to reproduce: 1. Create a new or open an existing project2. Navigate to Lighting Settings window and click on Generate Lightin... Read more
[URP] UnassignedReferenceException thrown on resetting the "Shadow Caste...
Resetting the Shadow Caster 2D" component causes the editor to throw UnassignedReferenceException, refer to the attached video. Step... Read more
AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...
How to reproduce:1. Open the user's project2. Enter Play Mode3. Click on the Game View with your mouse and drag it to the left and t... Read more
BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...
Steps to reproduce:1. Open the attached project (case_1225292.zip)2. Under Jobs > Burst, check "Enable Compilation"3. Open Test R... Read more
Loading RenderDoc in the Editor causes Gizmos to disappear
How to reproduce:1. Create a new project2. Make sure that RenderDoc is installed and Gizmos are visible in the Scene View3. Right-cl... Read more
Text of the Tile Palette window is overlayed when brush editor's separat...
How to reproduce:1. Create a new project2. Install 2D Tilemap Editor package3. Open Tile Palette window4. Pull up the separator of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor