Search Issue Tracker
Fixed in 8.1.0
Votes
0
Found in [Package]
8.0.1, 7.2.0 7.1.8, 7.1.5, 7.1.1
Issue ID
1225339
Regression
No
[URP] UnassignedReferenceException thrown on resetting the "Shadow Caster 2D" component
Resetting the Shadow Caster 2D" component causes the editor to throw UnassignedReferenceException, refer to the attached video.
Steps to repro:
1. Create a new project
2. Hierarchy > Create Empty GameObject
4. Add "Shadow Caster 2D" component in the Inspector
5. Inspector > Shadow Caster 2D > EditShape > Click
6. Scene > Edit edges
7. Inspector > Shadow Caster 2D > Reset
Actual Result:
UnassignedReferenceException is thrown on resetting the "Shadow Caster 2D" component.
Expected Result:
The "Shadow Caster 2D" component is reset without any errors.
Tested with Unity versions:
2020.2.0a2, 2020.1.0b1 , 2019.3.1f2, 2019.3.0b4
Package found version: 8.0.1, 7.2.0 7.1.8, 7.1.5, 7.1.1
Note: The "Shadow Caster 2D" component is introduced in 7.1.1 package
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcCone Direction computation is wrong in Base Mode
- [Android] [Galaxy Tab] A singular Pen touch logs a Pen touch event and a singular finger touch event when logged using "VisualElement.RegisterCallback" with "Pointer(Up/Down)Event"
- Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when loading RenderDoc in a specific Scene
- [HDRP] Lit material preview is rendered incorrectly with a mask map
- The "LerpWhiteTo" missing function displays an error when the Shadows.hlsl shader is included in a Shader file
Add comment