Search Issue Tracker
Fixed in 9.0.0
Fixed in 7.4.1
Votes
0
Found in [Package]
7.2.0
Issue ID
1225362
Regression
No
Game Object is rendered incorrectly in the Game View when sampling Depth Texture
To reproduce:
1. Open attached project;
2. Open SampleScene;
3. Check the GameView
Expected Result: red color is rendered where sphere overlaps with other objects
Actual Result: the red color is rendered where sphere doesn't overlap with anything
Reproduced with: 7.2.0 (Unity 2019.3.4f1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
Add comment