Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a6
2019.3.1f1
2020.1
2020.2
Issue ID
1225256
Regression
Yes
Text of the Tile Palette window is overlayed when brush editor's separator is pulled up
How to reproduce:
1. Create a new project
2. Install 2D Tilemap Editor package
3. Open Tile Palette window
4. Pull up the separator of the brush editor
Expected result: Text of the Tile Palette window is overlayed
Actual result: Text of the Tile Palette window remains visible
Reproducible with: 2019.3.0a6, 2019.3.4f1, 2020.1.0a25, 2020.2.0a2
Not reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.0a5
Note: a screenshot of the issue attached in Edit
Comments (1)
-
Finnstan
Apr 27, 2020 03:35
Thanks for fixing this. Working now. [url=https://www.shopedc.com]jewelry stores dayton ohio[/url]
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcCone Direction computation is wrong in Base Mode
- [Android] [Galaxy Tab] A singular Pen touch logs a Pen touch event and a singular finger touch event when logged using "VisualElement.RegisterCallback" with "Pointer(Up/Down)Event"
- Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when loading RenderDoc in a specific Scene
- [HDRP] Lit material preview is rendered incorrectly with a mask map
- The "LerpWhiteTo" missing function displays an error when the Shadows.hlsl shader is included in a Shader file
Resolution Note (fix version 2020.1):
Fixed in: 2020.2.0a5
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b4