Search Issue Tracker
NullReferenceException error thrown when creating or selecting Text in H...
How to reproduce: 1. Open up any project 2. In the Hierarchy right click and create "UI > Text - TextMeshPro" 3. Import TextMeshP... Read more
MissingReferenceException and IndexOutOfRangeException are thrown when t...
To reproduce: 1. Open the user’s project 2. Open the “Minimal scene with text and buttons” Scene 3. Enter Play mode, note that th... Read more
Button.Select() does not apply selected state to a Button if the Button'...
Reproduction steps: 1. Open the user's attached "SuhoshinVanilla.zip" project 2. Open the "TestScene" Scene 3. Enter the Play mode a... Read more
TM_Text.textBounds force re-position of GameObjects in relation to the C...
How to reproduce: 1. Open the attached “IN-17256” project 2. Enter Play Mode 3. Open and observe the Console window (Window → Gen... Read more
Sprite in the TMP Text field is not rendered when the text gets out of t...
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy select the “Text (TMP)” GameObject ... Read more
Text is not displayed when using a custom list
How to reproduce: # Open the attached project "SpaceRTS_CreatorKit_Upload.zip" # Open Assets/Creator Kit - Beginner Code/Scenes/... Read more
[TextMeshPro] Symbols in the text has an offset to the right side when u...
The shearAdjustment is specific to each font and the best way to resolve this issue would be to expose more customizability for the ... Read more
TMP background color is displayed over the text when using it via tag <m...
How to reproduce: 1. Open the user-attached project “UnityBugSubmission” 2. Open the “BugWithMark” scene 3. Observe the Scene view ... Read more
The color of the text outline is different in the Scene view compared to...
How to reproduce: 1. Open the attached project “TextGammaBug.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Select the “Text... Read more
[TMP] TextMeshPro Text outline color is brighter compared to Gamma Color...
Steps to reproduce: 1. Open the attached user's "14151456-TMProGammaSpace.zip" 2. Open SampleScene 3. See Vertex Color of "Text (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Property exceeds previous array size (2 vs 1)" warnings are thrown making it impossible to work with the Update Zones of the CustomRenderTexture when updating the script
- Bug Reporter recommends invalid discussion links when writing a Title of the issue
- Freeze when calling Rigidbody.SweepTestAll in a specific project
- Crash on UI::RectTransform::SetDrivenByObject when rapidly undoing copies of a specific GameObject
- Calling Texture2D.GetRawData() on a texture with ASTC format returns different results when the Editor is started without Library folder and then restarted with Library folder