Search Issue Tracker
Fixed
Fixed in 3.2.0-pre.3
Votes
0
Found in [Package]
3.2.0-pre.2
Issue ID
TMPB-159
Regression
Yes
[TMP] TextMeshPro Text outline color is brighter compared to Gamma Color Space when using Linear Color Space
Steps to reproduce:
1. Open the attached user's "14151456-TMProGammaSpace.zip"
2. Open SampleScene
3. See Vertex Color of "Text (TMP)" GameObject under Canvas
4. Observe values (255, 155, 0, 255)
5. See Outline Color of Text (Distance Field shader)
6. Observe values (255, 155, 0, 255)
7. Notice the colors are different in Scene and Game Views
8. Switch to Gamma Color Space in the project settings
9. Notice the colors are the same in the Scene and Game views
Expected: Colours are the same in Linear Color Space (See attached GammaSpace.png)
Actual: Colours are different in Linear Color Space (See attached LinearSpace.png)
Reproducible with: TMP 3.0.3 - 3.2.0-pre.2 (2021.3.16f1, 2022.2.3f1, 2023.1.0a25)
Not reproducible with: TMP 3.0.6, 3.2.0-pre.3 (2020.3.44f1, 2021.3.16f1, 2022.2.3f1, 2023.1.0a25)
Couldn't test below TMP 3.0.3 due to TMP package errors when downgrading
Notes:
-TMP 3.2.0-pre.3 includes updated TMP Essential Resources and TMP Examples & Extras which fixes the issue. They need to be updated via "Window - TextMeshPro - Import..." menu options.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
Add comment