Search Issue Tracker

Active

Votes

0

Found in

6000.0.36f1

6000.1.0b4

6000.2.0a1

Issue ID

UUM-96066

Regression

Yes

Calling Texture2D.GetRawData() on a texture with ASTC format returns different results when the Editor is started without Library folder and then restarted with Library folder

-

Reproduction steps:
1. Open the attached “ASTCtest.zip” project
2. In the Menu Bar, select “Tools” > “Reproduce” > “Step1”
3. Press “Okay” in the pop-up window and wait until the Editor closes
4. Open the project again
5. In the Menu Bar, select “Tools” > “Reproduce” > “Step2”
6. Open the ImageDataChecker window (Tools > TextureDataChecker)
7. Set “TargetA” to “<Project directory>/Step1.bin“ and “TargetB” to “<Project directory>/Step2.bin“
8. Press “Check Diff”
9. Observe the message below the “Check Diff” button

Expected result: The message reports that the files are the same
Actual result: The message reports that there are differences in the files and lists them

Reproducible with: 2023.3.0a11, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Not reproducible with: 2022.3.57f1, 2023.3.0a10

Reproducible on: macOS Sequoia 15.2 (M1 Max)
Not reproducible on: No other environments tested

Note: Before step 1, project’s Library has to be deleted

Comments (1)

  1. wotakuro

    Jan 29, 2025 00:22

    https://github.com/ARM-software/astc-encoder/issues/537
    This issue is thought to be related to

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.