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[IMGUI] On entering Editor in Play Mode 'Blue Colour highlight' is missi...
On entering Editor in Play Mode 'Blue Colour highlight' is missing for Play mode Button.refer attached screenshot. Steps to reproduc... Read more
When drawing objects in event AfterEverything, objects are drawn before...
Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processingResult: When drawing obejcts ... Read more
Bug Reporter search takes quotes (") into search algorithm
1. Open Bug Reporter V22. Search for "networking states" Expected: results provide information having 'networking states' text.Actua... Read more
[IMGUI] Tool(Hand, Rotate, Rect, Grid) icon is not visible until click o...
Rect Tool, Hand Tool, Rotate Tool, Move Tool, Scale Tool, Editor Tool, Grid Tool, Play/Pause button icon is not visible until click ... Read more
[Packman] Preview packages are unavailable for 2021
Preview packages are unavailable in package manager for 2021. Refer the attached screenshot Steps to reproduce:1) Create a new proje... Read more
[2021.1] UI buttons on the Top toolbar are blank
How to reproduce:1. Create a new project on 2021.1 stream2. Observe the Scene management buttons at the top of the editor Expected B... Read more
Internal logs are printing on making changes in any Assets
[Worker0]Generated asset (ASIEI01) logs are printing on making changes in any Assets Steps to Repro:1. Create a new Project2. Create... Read more
When drawing objects after AfterRenderingPostProcessing event, objects ...
When rendering objects after RenderPostProcessing event depth information is lost and objects don't get depth tested correctly, caus... Read more
Unable to open Bug Reporting Tool
Bug Reporting Tool is not opening in 2021.1.0a1 Steps to Repro: 1. Create a new Project2. Open Help > Report a Bug Expected Resul... Read more
[Quick Search] NullReference Exception thrown on saving and replacing th...
Null reference Exception thrown on saving and replacing the existing search data Steps to Repro: 1. Create a new project2. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS