Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0b7
2021.1.0a1
Issue ID
1283632
Regression
Yes
[IMGUI] On entering Editor in Play Mode 'Blue Colour highlight' is missing for Play Mode Button
On entering Editor in Play Mode 'Blue Colour highlight' is missing for Play mode Button.refer attached screenshot.
Steps to reproduce:
1) Create a new project
2) GameObject > 3D Object > cube
3) Press Play Mode Button
Actual result:
On entering Editor in Play Mode 'Blue Colour highlight' is missing for Play Mode Button.
Expected result:
On entering Editor in Play Mode, Play Mode Button should be highlighted in Blue Colour.
Occurring on:
2021.1.0a1
Working fine on:
2020.2.0b7, 2020.1.7f1
Environment: Both Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2021.1):
Editor: Fixed the Play and Pause buttons not highlighting with blue color when in Play mode.