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[TerrainTools] Concavity mask paints non-highlighted areas when Feature ...
How to reproduce:1. Open the attached project named "Terrain Tools Test.zip"2. Open the SampleScene3. Select the Terrain4. Switch to... Read more
Disabling VSync doesn't work on UWP when using D3D12
1. Create a new project;2. Add a script that disables VSync and logs frame rate;3. Configure to use D3D12 on UWP;4. Build the projec... Read more
[Shadergraph] Color picker in shader graph doesn't work
Reproduces on Version: 2021.1.0a2.727was not able to check a1 due to compile errors.Also reproduces in Version 2019.4.14f1 (3d1e81bc... Read more
Frame Buffer is not being cleared in the Player with 2D Renderer Data Asset
How to reproduce:1. Open the user's attached "TroxDelivery.zip" project2. Go to File -> Build And Run3. Press "Play" in the Playe... Read more
All Dependent AssetBundles are changed when modifying a SpriteAtlas in S...
How to reproduce:1. Open the attached project2. In the top toolbar, select Bug Report->Execute3. Inspect the Console Window Expec... Read more
Texture of a large mesh shows artifacts when zoomed in
How to reproduce:1. Open the user's attached project("Urp Bug.zip")2. Load "Sample Scene"3. Look at the plane in Scene View Expected... Read more
[iOS] Crash when closing the app while loading data from ODR
Reproduction steps:1. Open the attached project from the provided link2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle... Read more
[XR SDK] [TextMeshPro] [HDRP] Text is blurry in Play mode when Single Pa...
Reproduction steps:1. Open the attached project ("1289080-Repro.zip")2. Open "TMPFontTest" scene3. Make sure XR SDK is enabled and S... Read more
The Square Sprite is facing the opposite direction when a Standard Mater...
How to reproduce:1. Create a new 2D project2. Create a new Square Sprite in the Project window (Right-click -> Create -> Sprit... Read more
[Cloth] [Undo] Errors thrown on performing 'Undo' functionality after ch...
After adding a cloth component in 3d Object, On editing and undoing the 'Cloth Constraints' or 'Cloth self/ Inter collision' window'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor