Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
Issue ID
1289170
Regression
No
Disabling VSync doesn't work on UWP when using D3D12
1. Create a new project;
2. Add a script that disables VSync and logs frame rate;
3. Configure to use D3D12 on UWP;
4. Build the project for UWP and run it;
5. Notice how the frame rate doesn't go above the monitor's refresh rate.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment