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Fixed in 2021.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2018.4
2019.4.13f1
2020.1
Issue ID
1289069
Regression
No
The Square Sprite is facing the opposite direction when a Standard Material is applied to it
How to reproduce:
1. Create a new 2D project
2. Create a new Square Sprite in the Project window (Right-click -> Create -> Sprites -> Square)
3. Create a new Material in the Project window (Right-click -> Create -> Material)
4. Drag the created Square Sprite into the Hierarchy window
5. Drag the Material onto the Square Sprite in the Hierarchy window
6. Observe the Scene view
Expected result: The Square Sprite is visible in the Scene view
Actual result: The Square Sprite is not visible in the Scene view
Reproducible with: 2018.4.29f1, 2019.4.14f1, 2020.1.13f1
Could not test with: 2020.2.0b11 and 2021.1.0a5 (Missing the options to create Sprites in the Create menu)
Notes:
- The workaround for this issue would be to rotate the Square Sprite by 180 degrees on Y-axis
- The issue is not reproducible with any other Sprites
- Switching the Camera mode to 3D can be seen that the Square Sprite is facing the opposite direction
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Resolution Note (fix version 2021.2):
A fix for this issue will be available on Unity 2021.2.0a1 and above
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.12f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.14f1
Resolution Note (fix version 2019.4):
A fix for this issue is available on Unity 2019.4.31f1 and above
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.36f1