Search Issue Tracker
By Design
Votes
0
Found in [Package]
10.1.0
Issue ID
1289158
Regression
No
Frame Buffer is not being cleared in the Player with 2D Renderer Data Asset
How to reproduce:
1. Open the user's attached "TroxDelivery.zip" project
2. Go to File -> Build And Run
3. Press "Play" in the Player
4. Move the truck with the "W" key
5. Observe the application
Expected result: The Sprites are not repeating, Frame Buffer is getting cleared
Actual result: The Sprites are repeating, Frame Buffer is not getting cleared
Reproducible with: 8.2.0 (2020.1.13f1), 10.1.0 (2020.2.0b11, 2021.1.0a5)
Could not test with: 7.5.1 (2019.4.14f1) - Black screen in the Player
Notes:
- Reproduced the issue on Windows
- The issue is not reproducible in the Editor with 8.2.0 (2020.1.13f1), while it's also reproducible in the Editor in 10.1.0 (2020.2.0b11, 2021.1.0a5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
The camera Background Type in the test scenes is Skybox, which isn't supported by the 2D Renderer. The solution is to use Solid Color or an image for the background.