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[Shadergraph] Subgraphs marked as invalid don't cause graphs containing ...
Doesn't reproduce in SRP 11.0.0 (Version: 2021.1.8f1.2516) and belowReproduces in SRP 12.0.0 (Version: 2021.2.0b3.3078.7) Repro step... Read more
[Havok Physics] GameObjects stuck in the middle of the moving part when ...
How to reproduce it:1. Open the user's attached project 'PhysTest.zip'2. Open 'NewScene' scene from 'Assets' > '_Project'3. Enter... Read more
[UI Toolkit] ProgressBar is not shown when in Game View
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, Inspect the UI Toolkit's progress ba... Read more
Non-development macOS Standalone builds with IL2CPP scripting backend ha...
Running a Universal binary on Apple silicon (M1) hardware fails with EXC_BAD_ACCESS (Code Signature Invalid) Repro:1) On an Intel or... Read more
Preferred Height of a TMP Text is sometimes incorrect
Reproduction steps:1. Open the "Tooltip.zip" project attached by the user2. Enter Play Mode3. Hover over the left button4. Hover ove... Read more
Upgrade with SafeMode clear HDRP FrameSettings
When I upgrade my HDRP project from Unity 2020.3.8f1 to 2021.2.0b2, my FrameSettings in the HDRP Global Settings are completely wipe... Read more
Creating a Preset of an asset type marked as excluded from presets is al...
Reproduction steps:1. Create a new empty Project2. Import the attached Script3. Press Test > Create basic texture in the Menu bar... Read more
[XR SDK] [OpenXR] [HDRP] Screen Space Shadows don't align when Single Pa...
Reproduction steps:1. Open the attached project ("Issue-HDRP-ScreenSpaceShadows-Single-Pass-Instanced.zip")2. Open the "SampleScene"... Read more
[HDRP] RTGI denoiser shifts towards green when it's enabled for the firs...
Repro steps :1. Open attached project (search in the case for "Repro project")2. From the Project tab, open Assets/Scenes/SampleScen... Read more
if condition in EditorApplication.playModeStateChanged callback is ignor...
Steps to reproduce:1. Open the attached project ("1348250.zip")2. Open "SampleScene"3. Observe console while entering Play mode Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS