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Won't Fix

Votes

0

Found in [Package]

0.6.0-preview.3

Issue ID

1348346

Regression

No

[Havok Physics] GameObjects stuck in the middle of the moving part when its Physics Body doesn't have smoothing

Package: Havok Physics for Unity

-

How to reproduce it:
1. Open the user's attached project 'PhysTest.zip'
2. Open 'NewScene' scene from 'Assets' > '_Project'
3. Enter Play Mode
4. Press Space
5. Observe the cube in the Game view

Expected result: The cube appears near the moving part ("RotatingThing" GameObject) and falls to the floor
Actual result: The cube stuck in the middle of the moving part ("RotatingThing" GameObject)

Reproducible with: 0.3.1-preview (2019.4.29f1), 0.6.0-preview.3 (2020.3.17f1, 2021.1.18f1, 2021.2.0b8, 2022.1.0a5)

Notes:
- Not reproducible when "DynamicCube" GameObject's Physics Body Component has extrapolation or interpolation smoothing

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