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[Linux][URP] "Cancelling DisplayDialog" errors when opening "3D Sample S...
Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (URP)" Template project2. After project opens, observe Console windo... Read more
Second EventSystem is added in URP project when multiple Scenes are load...
Reproduction steps:1. Open the attached user's project2. Set "Scene2" as Active Scene3. Press Play Expected result: no warnings in t... Read more
[OSX][Metal] Editor randomly crashes in MetalWindow::EndRendering when P...
Steps to reproduce:1. Create a new project2. Open Build Settings3. Open Player Settings4. Expand Other Settings in Player Settings w... Read more
[Input System] Mouse.current.leftButton.isPressed returns true when righ...
Reproduction steps:1. Open the user's attached "Input Focus Bug.zip" project2. Build and Run the Player3. Left-click outside the pla... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps:1. Open the attached project "1371230.zip"2. Open Window > UMotion Editor > Clip Editor3. In the Scene View... Read more
Accelerometer is not working when using Input System 1.1.0-pre.5 or newer
How to reproduce:1. Open "AccelBug.zip" attached project2. Go to Build Settings (File>Build Settings)3. Build for iOS (or Android... Read more
Linux Editor crashes at "ComputeShader::CreateKernelVariant" when openin...
How to reproduce:1. Open the user attached project (UnityComputeShaders - start.zip)2. Go to the Scenes folder in the Projects panel... Read more
"Terrain" Tilemap is only visible when Mipmaps or Render Paths Draw Mode...
How to reproduce:1. Open the attached project from "case_1371159_strip"2. Open the Scene "Level uno"3. Navigate to "Window" -> "2... Read more
[TextMeshPro] Text GameObject isn't being rendered when using a CJK Font...
How to reproduce:1. Open the attached project "repro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hier... Read more
Visual Tree Asset Label doesn't underline the Text when it's bold
How to reproduce:1. Open the user's attached "textcore-underline-ellipsis-bug" project2. Observe the displayed Text in the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS