Search Issue Tracker
Fixed in 12.1.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1371287
Regression
Yes
Second EventSystem is added in URP project when multiple Scenes are loaded in the Hierarchy
Reproduction steps:
1. Open the attached user's project
2. Set "Scene2" as Active Scene
3. Press Play
Expected result: no warnings in the Console window
Actual result: Console window shows warnings about 2 EventSystems
Reproducible with: 12.0.0 (2021.2.0b15)
Not reproducible with: 7.7.1 (2019.4.32f1), 8.3.1 (2020.1.17f1), 9.0.0-preview.72 (2020.2.0b5), 10.7.0 (2020.3.21f1), 11.0.0 (2021.1.27f1), 12.1.0 (2021.2.0b7), 13.1.0 (2022.1.0a13)
Note:
- HDRP package is also affected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Resolution Note (fix version 12.1.0):
Fixed in: 12.1.0
Proposed solution for 12.0.0: https://github.com/Unity-Technologies/Graphics/pull/5339