Search Issue Tracker
[macOS] SkyManager Graphics error when building Addressables in nographi...
How to reproduce: 1. Download and unzip the attached project "Minimal_repro.zip" 2. Build addressables in nographics mode by runni... Read more
Shadow artifacts around edges when under certain light angles
Reproduction steps: 1. Open the “ShadowIssueStripped“ project 2. Open the “Sample” scene 3. Observe the cube in the Scene/Game vi... Read more
Parent Prefab fails to correctly override changes to its children Prefab...
Steps to reproduce: 1. Open the attached project "Case_1195496" 2. Open "SampleScene" 3. In the Hierarchy window Expand "Parent" Ins... Read more
Padding between icon and text is too large in help box affordances
*Observed:* Help boxes throughout the Editor UI now seem to use an erroneously wide padding between the icon and the text element... Read more
The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
“UnityException: Could not find the requested Platform Texture Settings...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, select the “TEXTURELOCATION” Texture 3. Observe ... Read more
Invisible asset is created in Project Browser when create a material wit...
How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null