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Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.67f1
6000.3.8f1
6000.4.0b8
6000.5.0a6
Issue ID
UUM-133882
Regression
No
Crash on keywords::LocalSpace::Find when reimporting specific assets
Steps to reproduce:
1. Open the “user’s attached project”
2. Reimport the “UMA” folder through the Project Window
3. Observe the crash
Alternatively:
1. Open the “user’s attached project”
2. Go to “File/Build Profiles” through the Main Menu
3. Switch to a different build platform
4. Observe the crash
Reproducible with versions: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6
Couldn’t test with versions: 2023.1.0a26 (Not responding when opening)
Reproducible on: macOS 15.7.2 (M1 Max)
Not reproducible on: Windows 10
Note: the crash is inconsistent
First few lines of StackTrace:
#1 0x000001033d55fc in keywords::LocalSpace::Find(core::basic_string<char, core::StringStorageDefault<char>> const&) const
#2 0x000001033d54e0 in keywords::KeywordRemap::Init(keywords::LocalSpace const&, keywords::LocalSpace const&)
#3 0x000001033f14e4 in ShaderLab::IntShader::ResolveFallback(ShaderLab::SerializedShader const&, Shader, core::vector<PPtr<Shader>, core::allocator<PPtr<Shader>, 0ul>>&, bool)
#4 0x000001033721b0 in ShaderLab::IntShader::CreateFromSerializedShaderMainThread(ShaderLab::IntShader, ShaderLab::SerializedShader const&, core::vector<PPtr<Shader>, core::allocator<PPtr<Shader>, 0ul>>&, bool, Shader)
#5 0x00000103376218 in ShaderFromSerializedShaderMainThread(ShaderLab::IntShader, ShaderLab::SerializedShader const, core::vector<PPtr<Shader>, core::allocator<PPtr<Shader>, 0ul>>&, bool, Shader)
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