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0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

2
votes
Not Reproducible

[Android] Player freezes on the Android device when using IL2CPP Scripti...

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Jul 03, 2024

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Version/s: 2022.3.35f1

How to reproduce:1. Open the “IN_78953” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more

1
votes
Won't Fix

‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...

Universal RP

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Jun 29, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Not Reproducible

[Mac] UnityEditor Mac sometimes loses the installed Platform Support

Mobile

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Jul 02, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more

0
votes
Fixed

[HDRP] Camera view is rendered on objects with a Distortion Blur materia...

HD RP

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Jun 03, 2022

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Version/s: 2021.3.5f1, 2022.1.4f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

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