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Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.67f1

6000.3.8f1

6000.5.0a7

Issue ID

UUM-133851

Regression

No

Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View

Visual Effects

-

Steps to reproduce:

  1. Open the ParticleSystemScene scene
  2. Enter Play Mode
  3. Drag PS - InvertedGeometry GO downward toward the plane
  4. Bug1: Observe the Cubemap reflection, the cat's tail and body merge first instead of the legs
  5. Bug2: Observe the PS - ShadowReceiving (Billboard), it does not receive shadows and is not lit in the Cubemap reflection

Actual results:

  • Billboard does not receive shadows and is not lit when Render Alignment is set to View
  • Mesh geometry is inverted/upside down when Render Alignment is set to View or Facing in Cubemap reflection

Expected results:

  • Billboard receives shadows, is lit when Render Aligment is set to View
  • Mesh geometry is not inverted when Render Alignment is set to View or Facing in Cubemap reflection

Reproducible with versions: 6000.5.0a7, 6000.3.8f1, 6000.0.67f1

Not reproducible with versions: 

Can’t test with versions: 

Tested on (OS): macOS

Notes:

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