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Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more
Scene view pan is not ignored when using custom tools with popup menus
Reproduction steps: 1. Open the attached project “ContextMenuIssue” 2. Open the “Assets/SelectionUtility/Sample/SelectionUtilitySa... Read more
[HDRP] Decals on metal have a border in Samples scene
Repro: 1) Open HDRP material samples from Package manager 2) Load decal scene 3) Notice a black border around the decal Tested on ... Read more
“Margins” values of the TextMeshPro Text GameObject can’t be set when ha...
How to reproduce: 1. Open the attached “anchor.zip” project 2. Enter “SampleScene” Scene (Assets > Scenes) 3. In the Hierarchy wi... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more
VFX Graph templates can be selected in wizard when mouse is outside of t...
Steps to reproduce: 1. Open new Unity Project 2. Install Visual Effect Graph package 3. In Project window, Right-Click -> Visual ... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more
MipMaps get removed from textures when using EditorUtility.CompressTexture
Reproduction steps: 1. Open project “TextureCompress.zip” 2. Expand "washing_machine.glb" subassets in the Project window and sele... Read more
Material that’s created from a custom shader gets stretched when having ...
How to reproduce: 1. Open the user’s attached “Broken.zip” project 2. In the Hierarchy window, select “Square” GameObject and dupl... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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