Search Issue Tracker

0
votes
Fixed

[OSX] Render Texture does not work in Firefox, Safari

Webplayer

-

Mar 24, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene Main.unity - Note how there is a cube properly rendered onto the texture ... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

-

Aug 22, 2019

-

Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more

0
votes
Fixed

Timeline in-line curves & keys flicker when manipulating them

Package: Timeline

-

Feb 05, 2020

-

Version/s: 1.2.11

In the Timeline in-line curves... When manipulating a single key, everything is fine, but when manipulating multiple keys, curves & ... Read more

0
votes
Fixed

Font size calculation is different for each letter when using UnityEngin...

--

-

Aug 14, 2023

-

Version/s: 2023.1.9f1, 2023.2.0b5, 2023.3.0a1

How to reproduce: 1. Open the attached project "mono-font-repro-project.zip" 2. Select Assets/ReproScriptableObject.asset in the P... Read more

0
votes
Active

Nav Mesh Agent is unable to move on the Y axis when the NavMeshSurface G...

--

-

Sep 18, 2023

-

Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b6, 2023.3.0a7, 6000.0.0b11, 6000.1.0a7

Reproduction steps: 1. Open the attached project “NavMeshIssue” 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play m... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

-

Feb 04, 2016

-

Version/s: 5.4.0b5

Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

-

Oct 11, 2019

-

Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce: 1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project 2. Enable Code Coverage (Pr... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

-

Jan 11, 2020

-

Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

1
votes
Duplicate

Errors when trying to modify the Shortcuts in the project with the UI To...

Package: UI Toolkit

-

Oct 16, 2020

-

Version/s: 1.0.0-preview.9

How to reproduce: 1. Open the attached '1285611.zip' project 2. Open Edit > Shortcuts... 3. Try to insert a key into any shortcut an... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

-

Oct 25, 2019

-

Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.