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When re-parenting an object to another object that has a negative x scal...
To reproduce: 1. Open attached project 2. Open scene 3. Drag arrow to make it child object of character 4. Notice that sprite arro... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce: 1. Open attached project "ADBV2SlowRefresh.zip" 2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mode" ->... Read more
[Linux] Error spam in the Console when opening a project with an unautho...
Reproduction steps: 1. Connect an Android device to your system 2. Do not touch the popup asking if you want to allow the connecti... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more
Naming for "Refresh the Scene View only when the Editor is focused" Pref...
How to reproduce: 1. Open any project 2. Navigate to Edit > Preferences... > Scene View 3. Observe the option for "Refresh the Sc... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more
Unable to open Bug Reporting Tool
Bug Reporting Tool is not opening in 2021.1.0a1 Steps to Repro: 1. Create a new Project 2. Open Help > Report a Bug Expected Res... Read more
[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...
On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled