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Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
Errors while compiling Shader Graph when two added Node groups have inpu...
Reproduction steps: 1. Open the attached project "1370153.zip" 2. Open Scene "Assets/Scenes/SampleScene" 3. Open Shader Subgraph "As... Read more
[Shadergraph] Matrix Split and Matrix Combine shadergraphs in Shadergrap...
Does not happen in 9.x.x/Release May affect other shadergraphs, but could not reproduce in fresh shadergraph. Severity 1 in case it ... Read more
[Shadergraph] Keyword properties are stuck highlighted when a keyword no...
Repro steps: 1. Create a shadergraph 2. Create a boolean keyword 3. Drag the boolean keyword onto the graph 4. Select the boolean ke... Read more
Collapsing and uncollapsing Shader Graph Blend node makes a value unedit...
Collapsing and uncollapsing Shader Graph Blend node creates visual artifacts To reproduce: 1. Create a new project which supports S... Read more
Shadergraph preview for lit and unlit sprite master node wrong color whe...
Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more
[Shadergraph] [Color Mode] Vertex Skinning Catagory has no color associa...
When the Shadergraph color mode is set to catagory there is no color for nodes in the Vertex Skinning Catagory. Repro Steps: 1. Lau... Read more
[ShaderGraph] Regression: Group Node creation only creates with first se...
Reproduced in SRP master of 7/29/19 (afc7c3f3a9), Version 2019.3.0a12 (7584d9f005ad) Sat, 27 Jul 2019 04:29:58 GMT Branch: trunk Re... Read more
[Shader Graph] Removing the title of a group makes it hard to select & r...
If you delete a group name in Shader Graph, it becomes extremely hard to select or rename the group again. - You can only select th... Read more
"ArgumentException: An item with the same key has already been added" wh...
Steps to reproduce: 1. Create a new HDRP/URP project 2. Right-click in Project > Assets then click Create > Shader Graph > Blank Sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set