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Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
[IL2CPP] Stack trace doesn't show script names and line number
1. Open attached project "repro_722931" 2. Build to iOS with IL2CPP and Script Debugging enabled 3. ArgumentException will be thrown... Read more
Event.current.shift, Event.current.alt, and Event.current. don't work as...
Steps to reproduce : - import the project attached - press play and hold shift, control or alt key down and notice the message - bu... Read more
Failed executing external process for 'Final Gather' job error repeating...
To reproduce: 1. Open attached project 2. Open PVE_C01_004 scenek 3. Bake scene lighting 4. Notice "Failed executing external proce... Read more
OnApplicationFocus() is not called when leaving or re-entering a VR appl...
How to reproduce: 1. Open the user's project 2. Open the "SampleScene/Scenes" Scene 3. Enter the Play Mode 4. With HMD on press the... Read more
[LightProbes] Switching light probes does not update them at runtime.
Switching Lightprobes does not updated them in runtime. When loading Lightmaps and Lightprobe data via script for some reason the pr... Read more
[Shadows] Point light shadow bias leaves gap at large ranges, not possib...
Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point light ... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more
Creating an Action node which name ends with Action creates ActionAction...
*Steps to reproduce:* 1. Open the create new action node wizard. 2. Name the new node something which ends with Action, for ex... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit