Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
12
Found in
5.1.1f1
Issue ID
722931
Regression
No
[IL2CPP] Stack trace doesn't show script names and line number
1. Open attached project "repro_722931"
2. Build to iOS with IL2CPP and Script Debugging enabled
3. ArgumentException will be thrown with <filename unknown>:0 instead of filename:linenumber
Note: mono shows correct filename and line number
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
szu3d
Jan 07, 2017 06:41
显示 <filename unknown>:0 对真机调试很不方便。
Nicolas1212
May 06, 2016 14:02
I would absolutely love to have this for non-development builds as well. We have a number of NullReferenceExceptions in our app, but without a function or file name at the very least, it's incredibly difficult to know what's wrong
eventropy
Dec 01, 2015 17:50
This makes debugging very difficult. This would take most of my votes if I could.