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WWW throws "Failed downloading" with webplayer 4.3.5
To reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build & run for webplayer (after including the current scene) 4.... Read more
Continuous Dynamic collision isn't working correctly with MovePosition
To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more
Inputfield ignores arrow keys on OSX builds
-e: In the editor and in windows builds, arrow keys when focused on an inputfield will move the caret through the text. On OSX buil... Read more
Impossible to move few Animation Events at once on timeline of animation...
How to reproduce: 1. Open the attached project"AnimationEvent" 2. Open "test" scene (which has Empty GameObject, created Animation w... Read more
[Freeze] Generate Lightmap UV's takes too long on certain model
Steps to reproduce: 1. Open attached project. 2. Select the wallCanyon_01LoA asset in the assets folder. 3. Open the model tab i... Read more
AssetDatabase.GetDependencies returns unused texture
To reproduce: 1. Open attached example project (Assets/scene.scene). 2. Select "Assets/material" in the project. 3. Notice the mate... Read more
Left clicking on button with mouse on android device does not work
Using a mouse connected to an android's USB port does not when using it to click on buttons on with Unity 4.5f1. Worked fine with 4.... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
Failed executing external process for 'Final Gather' job error repeating...
To reproduce: 1. Open attached project 2. Open PVE_C01_004 scenek 3. Bake scene lighting 4. Notice "Failed executing external proce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit