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Memory spike when loading a prefab using TextMeshPro in iOS Player
Steps to reproduce:1. Open the attached project “IN-130195”2. In the Project window, open Scene → “SampleScene”3. Go to File → Build... Read more
[Linux] Duplicate keyboard shortcut doesn’t work when trying to duplicat...
Steps to reproduce:1. Create new Unity project2. Import the "MySimpleGraph" script3. In the Project window, right-click -> Create... Read more
[iOS] UI Toolkit's DropdownField fails to close on first tap when Window...
How to reproduce:1. Open the attached ”Unity6000_3_0_Dropdown.zip” project2. Build for iOS3. On an iPad, open the "Settings" and fin... Read more
Frame Count differs in the Frame Debugger after exiting Play Mode with t...
Steps to reproduce: Create a High Definition 3D Sample Template Project Open the Frame Debugger (Window > Analysis > Frame Deb... Read more
VFX System Border text cursor is sometimes not visible
How to reproduce:1. Create a new Unity project and install the Visual Effects package2. In the Project window, right-click -> Cre... Read more
Hub horizontal scroll hides all items when scrolled to the end
Reproduction steps:1. Open Unity Hub2. Click on arrow button in the sorting bar3. Scroll horizontally to the very end and observe Ac... Read more
GC Allocation of 384 B every frame when using CinemachineInputAxisContro...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Profiler search results are delayed when any search result is selected, ...
How to reproduce: Open the “IN-133270.zip“ project Open the “SampleScene“ Open “Window → Analysis → Profiler“ Enable recording in th... Read more
"Value" input field exceeds filter area when entering large numbers in "...
Steps to reproduce: Create a new Unity project Click the "Search" icon next to the "Undo History" Turn on "Toggle Query Builder Mode... Read more
[Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistan...
How to reproduce:1. Create and open a new blank 3D project2. Navigate to Window → Package Management → Package Manager3. Click on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS