Search Issue Tracker

Active

Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X

Votes

0

Found in

2021.3.42f1

2022.3.41f1

6000.0.14f1

6000.1.0a7

Issue ID

UUM-79620

Regression

No

GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant

--

-

How to reproduce:
1. Open the “PrefabVariantBug.zip“ project
2. Open the “SampleScene“
3. Select the “Reference” GameObject in the Hierarchy (observe the existing reference to “Prefab 3“ in the Script Component)
4. Double-click the “Prefab 3“ Prefab in the Project tab to enter the Prefab Edit Mode
5. Right-click the “Prefab 3” Prefab in the Hierarchy and select (Prefab > Unpack) once (for the base Prefab to become “Prefab 1”)
6. Save the changes and exit the Prefab Edit Mode
7. Select the “Reference“ GameObject in the Hierarchy
8. Observe the Inspector

Expected result: The “Prefab 3“ Prefab is still referenced in the Script Component
Actual result: “Missing (Game Object)“ is displayed in the Script Component

Reproducible in: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested

Note: If the variant is unpacked twice or completely the reference does not become missing

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.