Search Issue Tracker
By Design
By Design in 2.10.X
Votes
0
Found in [Package]
2.10.1
Issue ID
CMCL-1607
Regression
No
Game Window Guides fail to appear when "Display 2" is selected in the Game view
Reproduction steps:
1. Open the attached "repro_IN-83795" project
2. Open the "Assets/Samples/Cinemachine/2.10.1/Cinemachine Example Scenes/Scenes/Free Look character.unity" Scene
3. In the Game view overlay, make sure that the "Display 1" is selected
4. In the Hierarchy, select the "CM FreeLook1" GameObject
5. In the Inspector, in the bottom of the "CinemachineFreeLook" Component, press on the "Aim" dropdown
6. Notice that, in the Game view, the guide lines appear
7. In the Game view overlay, select "Display 2"
8. In the Hierarchy, select "MainCamera"
9. In the Inspector, in the bottom of the "Camera" Component, change the "Target Display" parameter to "Display 2"
10. In the Hierarchy, select the "CM FreeLook1" GameObject
11. In the Inspector, in the bottom of the "CinemachineFreeLook" Component, press on the "Aim" dropdown
12. Observe the Game view
Expected result: The guide lines appear
Actual result: The guide lines doesn't appear
Reproducible with: 2.8.2 (2022.1.0a15), 2.10.1 (2021.3.43f1, 2022.3.46f1, 6000.0.19f1)
Couldn't test with: 3.1.1 - Not able to find a way to execute the reproduction steps as the "CinemachineFreeLook" Component is deprecated
Reproducible on: Windows 11 (10.0.22631) (user's), Windows 10 (22H2)
Not reproducible on: No other environments tested
Note: After step 12, changing back to "Display 1" in the Game view causes the guide lines to appear even though there is no camera rendering to that display
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note:
The Game View Guides only support Display1
Resolution Note (2.10.X):
The Game View Guides only support Display1