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0
votes
Won't Fix

NavMeshSurface area is cut off when baked at a specific position on Terrain

Package: AI Navigation

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Jun 01, 2022

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Version/s: 1.0.0-exp.4

Reproduction steps:1. Open the attached "SurfaceBake.zip" project2. Open the "Scenes/SampleScene" Scene3. Select the "Terrain > I... Read more

2
votes
Won't Fix

Navmesh is not baked on the ends of Terrain when it's inside of a volume...

Package: AI Navigation

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Jun 01, 2022

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Version/s: 2.0.0-pre.3

Reproduction steps:1. Open the attached project "BugTests.zip";2. Open the navmesh.unity scene;3. If it's not baked, go the Navigati... Read more

0
votes
Active

Navigation samples use the soon to be deprecated Input Manager backend

Package: AI Navigation

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Aug 19, 2025

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Version/s: 2.0.9

Steps to reproduce: Add the navigation samples to a brand new project Try to run them (sample scenes 1-7) Observe the error that the... Read more

0
votes
Active

Navigation Updater window shows unnecessary informational icon

Package: AI Navigation

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Oct 23, 2025

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Version/s: 2.0.9

Reproduction steps:1. Create a new project2. Open Navigation Updater window (Window > AI > Navigation Updater)3. Observe the N... Read more

1
votes
Fixed

AI Navigation overlay menu text overflows when foldouts are expanded

Package: AI Navigation

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Aug 23, 2024

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Version/s: 2.0.4

Reproduction steps:1. Open the attached “Empty.zip” project2. In the Scene view Toolbar select the AI Navigation overlay menu3. Expa... Read more

0
votes
By Design

A navigation path visualization fails to get created when "NavMesh.Calcu...

Package: AI Navigation

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Jul 25, 2024

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Version/s: 1.1.5, 2.0.0

How to reproduce:1. Open the “NavmeshFail.zip“ project2. Open the “LowClass_Residential_Ballard_design“ Scene3. Observe the Scene vi... Read more

0
votes
By Design

The generated triangulations ignore the shape of the NavMesh and penetra...

Package: AI Navigation

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Sep 16, 2024

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Version/s: 1.1.5, 2.0.3

How to reproduce:1. Open the “NavMeshTest“ project2. Open the “Gym“ scene3. Open the “NavMesh“ GameObject in the Inspector4. Bake th... Read more

0
votes
Won't Fix

Agent Type ID field of Off Mesh Link can not be changed through the Insp...

Package: AI Navigation

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Aug 24, 2023

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Version/s: 1.1.4, 2.0.0-pre.3

How to reproduce:1. Open the “OffMeshLink_repro.zip“2. Open the “SampleScene“3. Select the “OffMeshLink“ GameObject4. Observe the In... Read more

0
votes
By Design

GameObject moves slower and less smooth when using the NavMesh Agent com...

Package: AI Navigation

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Sep 04, 2023

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Version/s: 1.1.4, 2.0.0-pre.3

How to reproduce:1. Open the “IN-53391_repro“ project2. Open the “Test_1“ scene3. Enter the Play Mode and use the “W“, “A“, “S“, and... Read more

0
votes
Active

NavMeshSurface bounds include not only geometry when a child GameObject ...

Package: AI Navigation

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Sep 12, 2023

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Version/s: 1.1.4, 2.0.0-pre.3

Reproduction steps:1. Open the attached project “NavMeshTest”2. In the Hierarchy window select “NAV MESH 1” GameObject3. In the Insp... Read more

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