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NavMeshSurface area is cut off when baked at a specific position on Terrain
Reproduction steps:1. Open the attached "SurfaceBake.zip" project2. Open the "Scenes/SampleScene" Scene3. Select the "Terrain > I... Read more
Navmesh is not baked on the ends of Terrain when it's inside of a volume...
Reproduction steps:1. Open the attached project "BugTests.zip";2. Open the navmesh.unity scene;3. If it's not baked, go the Navigati... Read more
Navigation samples use the soon to be deprecated Input Manager backend
Steps to reproduce: Add the navigation samples to a brand new project Try to run them (sample scenes 1-7) Observe the error that the... Read more
Navigation Updater window shows unnecessary informational icon
Reproduction steps:1. Create a new project2. Open Navigation Updater window (Window > AI > Navigation Updater)3. Observe the N... Read more
AI Navigation overlay menu text overflows when foldouts are expanded
Reproduction steps:1. Open the attached “Empty.zip” project2. In the Scene view Toolbar select the AI Navigation overlay menu3. Expa... Read more
A navigation path visualization fails to get created when "NavMesh.Calcu...
How to reproduce:1. Open the “NavmeshFail.zip“ project2. Open the “LowClass_Residential_Ballard_design“ Scene3. Observe the Scene vi... Read more
The generated triangulations ignore the shape of the NavMesh and penetra...
How to reproduce:1. Open the “NavMeshTest“ project2. Open the “Gym“ scene3. Open the “NavMesh“ GameObject in the Inspector4. Bake th... Read more
Agent Type ID field of Off Mesh Link can not be changed through the Insp...
How to reproduce:1. Open the “OffMeshLink_repro.zip“2. Open the “SampleScene“3. Select the “OffMeshLink“ GameObject4. Observe the In... Read more
GameObject moves slower and less smooth when using the NavMesh Agent com...
How to reproduce:1. Open the “IN-53391_repro“ project2. Open the “Test_1“ scene3. Enter the Play Mode and use the “W“, “A“, “S“, and... Read more
NavMeshSurface bounds include not only geometry when a child GameObject ...
Reproduction steps:1. Open the attached project “NavMeshTest”2. In the Hierarchy window select “NAV MESH 1” GameObject3. In the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default