Search Issue Tracker
[Visual Studio] Project does not contain all .csproj files when "Generat...
How to reproduce 1. Open attached Unity project ("case_1211634-AsmDef_Bug.zip") 2. Enable Generate All .csproj files. 3. Close down ... Read more
Intellisense is not detecting Unity-specific suggestions when a script i...
How to reproduce: 1. Open the user-attached “TestAssemblySwitch.zip” Project 2. Open the “PlayerController.cs” Script found in the... Read more
Visual Studio Editor shows reference errors for unloaded incompatible DL...
Reproduction steps: 1. Open the attached project "dll_bug.zip" 2. In Assets open script_example.cs script 3. Notice that there ar... Read more
Move to NameSpace action is not suggested in quick action menu in Visual...
Reproduction steps: 1. Create a new 3D project 2. Open Preferences window from Edit > Preferences 3. Enable generate .csproj file... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps: 1. Create a new project 2. In the Project window create a new C# script and open it in Visual Studio 3. Navi... Read more
Fixed-size Buffer values in debuggers are incorrect
Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more
Errors in new URP related to VisualStudio package when opened in SafeMode
This issue reproduces only with new URP project (doesn't happen with new 3D, 2D URP, HDRP). Reproduces on: all versions starting 20... Read more
[macOS] Visual Studio opens multiple instances when selecting multiple S...
How to reproduce: 1. Open any project 2. Select multiple scripts holding the "Command" key 3. Right click and choose "Open" Ac... Read more
Framerate drops when attaching VS2019 or VS2022 debugger
How to reproduce: 1. Open the user's attached "sdna.zip" folder 2. Open the "Unity" project 3. Open the "GeneratedMap" Scene 4. Go t... Read more
[Visual Studio] Visual Studio doesn't open .sln files when the project p...
How to reproduce: 1. Create a folder named "Пример" 2. Create and open a new Unity project in it 3. Open the Preferences windows by ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Neither of the callbacks are called when several videos with VideoPlayer are spawned on the target on the Google Pixel devices
- Texture2D memory allocation size is significantly increased when running on iOS device
- No data received in Profiler when connecting to WebGL Player without "Autoconnect Profiler" option enabled
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture