Search Issue Tracker
Fixed
Fixed in 2.0.12
Votes
0
Found in [Package]
2.0.12
Issue ID
VS-66
Regression
No
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps:
1. Create a new project
2. In the Project window create a new C# script and open it in Visual Studio
3. Navigate back to the Unity Editor
4. Create and open a new C# script
5. Open the first script again
6. Delete the second script from the Project window
Expected result: The first script is still open in Visual Studio
Actual result: There are no open scripts in Visual Studio
Reproducible with: 2.0.15 (2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16)
Reproduced on: Windows 10 Pro
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 2.0.12):
This issue is fixed in Microsoft Visual Studio 17.6.4