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1
votes
Not Reproducible

Particle System's Renderer complains about Vertex Streams not matching w...

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open a new Unity project 2. Import user's "Bug_report_Particles.unitypackage" 3. Find "EstelaDesierto_Real_MBT_... Read more

0
votes
By Design

[Timestep] Some discrepancies exist with particle systems running with a...

Visual Effects - Legacy

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Sep 14, 2018

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Version/s: 2018.3.0b1

There are some potential discrepancies when the timestep is increased. Possibly by design, but logging for the sake of completion R... Read more

0
votes
By Design

[Line Renderer] Reset functionality does not work in Simplify Preview, T...

Visual Effects - Legacy

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Jul 08, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a17

Reset functionality does not work in Simplify Preview, Tolerance and in Additional Settings Steps to Reproduce: 1. Create a new Pr... Read more

0
votes
By Design

ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...

Visual Effects - Legacy

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open project "case_1377646.zip" 2. Enter "SampleScene" Scene 3. Select GameObject "Particle System" from the Hi... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

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Jul 10, 2019

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Version/s: 2019.3.0a9

Repro steps: 1. Open the attached project. 2. Observe how both Particle System A and B are using C as a sub emitter. 3. Play the eff... Read more

0
votes
Won't Fix

ParticleSystem doesn't respect the LocalScale scaling mode

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2017.4.10f1

How to reproduce: 1. Open the user-submitted Project and open the "Test" scene 2. Enter Play mode 3. Press 1 on the keyboard and obs... Read more

0
votes
Fixed

No errors are thrown when trying to play particle system that is not ins...

Visual Effects - Legacy

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Jul 23, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open project 2. In the top menu bar select MyMenu -> Bake Mesh Expected vs Actual: an error should be thrown when ... Read more

0
votes
Fixed

Shadows appear tiled when Render Mode is Mesh and GPU Instancing is enabled

Visual Effects - Legacy

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Sep 12, 2018

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Version/s: 2018.1.0a3, 2018.2.0f2

Settings in Particle System for reproduction: * Texture Sheet Animation enabled (is not necessary, helps to see the shadow texture) ... Read more

1
votes
Fixed

Particle System Renderer Mesh becomes missing when loading it from a Pre...

Visual Effects - Legacy

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Sep 24, 2018

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Version/s: 2017.4.9f1, 2017.4.10f1, 2018.2.3f1

When a Particle prefab is instantiated the Particle System is not visible because in its Renderer module there is no Mesh. It happen... Read more

1
votes
Won't Fix

Particles System's shadows are flickering and causing artifacts in Play ...

Visual Effects - Legacy

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May 07, 2021

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Version/s: 2019.4, 2019.4.0f1

How to reproduce: 1. Open the attached "PF2.zip" project 2. Add the "Packages.zip" into the project's Package folder 3. Press "Open ... Read more

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