Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3.0a9
Issue ID
1168624
Regression
No
[SubEmitters] Grand-children not working as sub emitters
Repro steps:
1. Open the attached project.
2. Observe how both Particle System A and B are using C as a sub emitter.
3. Play the effect and observe the console errors.
Expected outcome: no error, both children and grand children systems should be permitted as sub emitters.
The error probably should also probably say 'descendants', and not 'children'.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
Resolution Note:
Internally raised issue, no users seem affected by it.