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0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

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Oct 29, 2015

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Version/s: 5.2.2p1

To reproduce: 1. Open project. 2. Open the scene "CullingBugScene" 3. Rebuild occlusion culling 4. Play the scene Notice that visibl... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check. The equality check can be... Read more

0
votes
Duplicate

[Shortcut Manager] flythrough mode doesn't work while holding shift in t...

Scene/Game View

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Apr 02, 2018

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Version/s: 2018.2.0a6, 2018.2.0a7

Scene flythrough mode doesn't work while holding shift Steps to Repro: 1. Open the attached project or create a new project 2. Go ... Read more

0
votes
Fixed

Inspector: MissingReferenceException when applying Model changes

Inspector Framework

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Oct 02, 2016

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Version/s: 5.5.0b5

Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more

0
votes
Fixed

XR head tracking lost when lost focus with action-based TrackedPoseDrive...

Package: Input System

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Feb 03, 2022

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Version/s: 1.3.0

-Background: MSFT reported to XR team that with new action-based Tracked pose driver, Camera becomes head-locked when 2D overlay app... Read more

3
votes
Fixed

[iPhone X] Safe area is being ignored when typing text to input field

iOS

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Nov 08, 2017

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Version/s: 2017.1.2p1

When opening a keyboard to type text (input field set to multiline) it ignores safe area and some characters are typed "behind the s... Read more

1
votes
Fixed

[tvOS] TouchScreenKeyboard is not opened when focusing/activating UI.Inp...

tvOS

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Nov 25, 2015

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Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached App. 2. Navigate to the Input Field. 3. Observe that there is no way to open TouchScree... Read more

0
votes
Won't Fix

Memory Leak warnings appear when creating a Prefab

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Nov 20, 2023

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Version/s: 2023.2.0b12

Reproduction steps: 1. Open the user-attached "My project (2).zip" project 2. Create a new GameObject in the Hierarchy window 3. ... Read more

1
votes
Fixed

[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...

Visual Effects - Legacy

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Aug 17, 2020

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Version/s: 2019.4

This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more

0
votes
Won't Fix

[UWP] Project fails to build when DocumentClient object is used in script

Windows Store Apps

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May 08, 2017

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Version/s: 2017.1.0b4

Steps to reproduce: 1. Open attached project 2. Bulid "Test" scene for UWP Expected result: project is successfully built Actual re... Read more

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