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"taskkill" command is ignored when the Player is running in Batch mode w...
How to reproduce: 1. Open the “vulkan_repro“ project 2. Navigate to File → Build Settings and press “Build“ 3. Open a cmd in the ... Read more
[UWP][WSA] Scripts are referenced twice in built Unity C# Projects
If scripts are placed inside Plugins folder, they will be referenced twice in the C# Projects (Assembly-CSharp and Assembly-CSharp-f... Read more
Editor icons have aliasing issues - Windows Only
Icons look blurry and jagged, like they have been upscaled, when display scaling is >100% Repro steps: -set your display scaling ... Read more
[Search] Multiple Search Index Manager windows get opened
In sequence on opening Search Index Manager window from Windows->Search then Multiple Search Index Manager windows get opened. Refer... Read more
ReorderableList maintains incorrect height in the Inspector when cache i...
How to reproduce: 1. Open the attached project (ReorderableListTest.zip) 2. In the Project window, under Assets, select ReorderableL... Read more
[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce: 1. open users attached project 2. build for webgl 3. simulate latency and packet loss (for example Clumsy) 4. ho... Read more
Build fails with the error “libarclite_iphoneos.a” file is not found whe...
How to reproduce: 1. Build And Run the user’s attached “IN-52789_DIVClient.zip” project 2. Observe the result Expected result: Buil... Read more
Entities do not render or flicker when the project is built using DirectX12
Reproduction steps: 1. Open the attached “Test Project” project 2. Make sure the project is using DirectX 12 in the Player setting... Read more
[iOS7] Inverted screen size in landscape mode during Awake
How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to iOS and run - The Xcode log reports that duri... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce: 1. Build the project with the following command line: Unity.exe -projectPath <projectpath> -batchmode -buildTar... Read more
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