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[EventSystems] Editor crashes when debugging mouse input handling methods
Steps to reproduce: 1. Open attached project "828981.zip" 2. Open scene repro 3. Open script Crash.cs and add breakpoint to OnPoint... Read more
[Improved prefabs] Mesh collider gets added recursively on a prefab when...
On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to re... Read more
[iOS7] Inverted screen size in landscape mode during Awake
How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to iOS and run - The Xcode log reports that duri... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more
[Search] Multiple Search Index Manager windows get opened
In sequence on opening Search Index Manager window from Windows->Search then Multiple Search Index Manager windows get opened. Refer... Read more
Custom "Failed to extract resources needed by Il2CPP" error message when...
Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce: 1. Open project. 2. Open the scene "CullingBugScene" 3. Rebuild occlusion culling 4. Play the scene Notice that visibl... Read more
Objects cast inverted shadows when using Path Tracing on a transparent m...
Reproduction steps: 1. Open the attached project "ShadowLight" 2. Open “Assets/Indoor Scene.unity“ Scene 3. Observe the inverted ... Read more
[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...
LWRP implementation of Scene Depth has incorrect data for UV input when rendering in Stereo LWRP implementation of Scene Color doesn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present
- Sprites are not rotating with bones when the Sprite type is Unlit
- Crash on TransferField_NonArray<YAMLRead,Converter_String> when opening a specific project