Search Issue Tracker
Fixed in 5.2.4
Votes
0
Found in
5.3.0f1
Issue ID
746296
Regression
No
[UWP][WSA] Scripts are referenced twice in built Unity C# Projects
If scripts are placed inside Plugins folder, they will be referenced twice in the C# Projects (Assembly-CSharp and Assembly-CSharp-firstpass) that is built for UWP or WSA. This will cause the following error:
Error CS0121 The call is ambiguous between the following methods or properties: [...]
This might have gone unnoticed before because the error is only a warning when dealing with normal classes, but when extensions are involved these become errors.
Reproducible in Unity 5.2.X and 5.3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment