Search Issue Tracker
Timeline Markers disappear when double clicking on stacked Markers at 0 ...
Reproduction steps:1. Open the attached project ("1377501_timeline.zip")2. Open the "Main Camera Timeline" Timeline from the Project... Read more
CanvasGroup Interactable state not controlled by Button when built in WebGL
Reproduction steps:1. Open the attached project ("1370655_repro.zip")2. Switch the Platform to WebGL in Build Settings3. Build and R... Read more
Editor crashes on D3D12GetInterface when repeatedly enabling and disabli...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...
Reproduction steps:1. Open the attached user's project "srp-batcher-android.zip"2. Open the "SampleScene.unity" under the "Assets/Sc... Read more
Modifiable Contact Pair order is swapped when in build
How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the sphere movement in the Game view4. Build ... Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
[Accelerator] installer indicates success after the installation fails
Reproduction steps:1. Download Unity Accelerator installer from here: https://docs.unity3d.com/Manual/UnityAccelerator.html#install2... Read more
[Linux] DisplayInfo.WorkArea ignores resolution scaling when working wit...
How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more
"(GetStatus) Cannot get non-existing progress id 5." error is thrown whe...
How to reproduce:1. Create a new empty URP project2. Make sure the Game View is focused3. Wait for the background tasks to finish4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist