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1
votes
Fixed

ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...

uGUI

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Jul 04, 2017

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Version/s: 5.6.1p3

Reproduction Steps: 1. Import attached project. 2. In Build Settings, switch platform to Android. 3. Open "Test" scene. 4. Select "... Read more

0
votes
By Design

The whole Prefab is selected when trying to select a child Object of the...

Asset - Database

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Aug 31, 2018

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Version/s: 2018.3.0a11

How to reproduce: 1. Open the attached "TestFor1076594.zip" project's SampleScene 2. Try to select the red Cube with a multi-select ... Read more

0
votes
Fixed

The performance of AddComponent degrades when Scripts are generated in p...

Scripting

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Dec 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1

Reproduction steps: 1. Open the attached project "AddComponent_2020.zip" 2. Switch the platform target to Android, and enable Develo... Read more

0
votes
Won't Fix

[Prefabs] Unused fields from script are not cleared from YAML data

Assets Management

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Mar 16, 2016

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Version/s: 5.3.3f1

Repro steps: 1)Open the later-attached TestProject 2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor 3)... Read more

0
votes
Fixed

Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...

Serialization

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "Crash". 3. Drag and drop game object named "PREFAB_ME" ... Read more

1
votes
In Progress

[iOS][macOS] WebCamTexture.Play() causes infinite loop when building iOS...

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Dec 11, 2024

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Version/s: 2021.3.45f1, 2022.3.55f1, 6000.0.31f1, 6000.1.0a8, 7000.0.0a1

*Steps to reproduce:* 1. Open the "WebCamTextureTest.zip" project 2. Go to File > Build Settings and switch to the iOS Platfor... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more

0
votes
Fixed

[iOS] The application freezes when AuthenticationSession is called

iOS

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Jun 15, 2020

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Version/s: 2019.3.10f1, 2019.4.0f1, 2020.2.0a1

How to reproduce: 1. Open the user-supplied project "iOS AuthenticationServices bug.zip" 2. Build it for iOS and deploy it on a devi... Read more

2
votes
Fixed

UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...

Progressive Lightmapper

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Jan 30, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps: 1. Open the attached project "Case_FBXMarginMethod.zip" 2. Select "st_99_99" fbx file in the Project view folder... Read more

0
votes
Fixed

SelectionBase doesn't work for meshes when the mesh is from an FBX

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Jul 01, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce: 1. Open the user-attached “SelectionBaseBug.zip“ project 2. Open the “SampleScene” Scene (Assets folder) 3. In th... Read more

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