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ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...
Reproduction Steps: 1. Import attached project. 2. In Build Settings, switch platform to Android. 3. Open "Test" scene. 4. Select "... Read more
The whole Prefab is selected when trying to select a child Object of the...
How to reproduce: 1. Open the attached "TestFor1076594.zip" project's SampleScene 2. Try to select the red Cube with a multi-select ... Read more
The performance of AddComponent degrades when Scripts are generated in p...
Reproduction steps: 1. Open the attached project "AddComponent_2020.zip" 2. Switch the platform target to Android, and enable Develo... Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps: 1)Open the later-attached TestProject 2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor 3)... Read more
Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "Crash". 3. Drag and drop game object named "PREFAB_ME" ... Read more
[iOS][macOS] WebCamTexture.Play() causes infinite loop when building iOS...
*Steps to reproduce:* 1. Open the "WebCamTextureTest.zip" project 2. Go to File > Build Settings and switch to the iOS Platfor... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more
[iOS] The application freezes when AuthenticationSession is called
How to reproduce: 1. Open the user-supplied project "iOS AuthenticationServices bug.zip" 2. Build it for iOS and deploy it on a devi... Read more
UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...
Reproduction steps: 1. Open the attached project "Case_FBXMarginMethod.zip" 2. Select "st_99_99" fbx file in the Project view folder... Read more
SelectionBase doesn't work for meshes when the mesh is from an FBX
How to reproduce: 1. Open the user-attached “SelectionBaseBug.zip“ project 2. Open the “SampleScene” Scene (Assets folder) 3. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Object Picker takes the debounce time to load objects when Object Selector is set to Advanced search
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected